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Rules of Lawn Bowling

Lawn bowls is a sport with elegant simplicity at its core: roll your bowls closer to the jack than your opponent. Here is everything you need to know to play.

On This Page

  • The Objective
  • The Green
  • The Jack
  • The Bowls
  • Bias -- The Defining Feature
  • The Mat
  • Delivery (How You Bowl)
  • Sequence of Play in an End
  • Scoring
  • The Head
  • Winning the Game

The Objective

The objective of lawn bowls is simple: roll your bowls so they come to rest as close as possible to a small target ball called the jack (also called the “kitty” or “mark”). The team or player with one or more bowls closer to the jack than any of their opponent’s bowls scores points (“shots”) for that end. A game consists of multiple ends.

The Green

A bowling green is a flat, manicured grass (or synthetic) surface. The green is divided into parallel lanes called rinks.

Green Dimensions

31 to 40 metres long, up to 60 metres wide

Rink Width

4.3 to 5.8 metres each

Typical Layout

6 rinks per green, allowing 6 games to play simultaneously

Boundaries

Surrounded by a ditch (200-380mm wide) and a raised bank beyond

Bowling Green Layout

BANK
DITCH
Rink 1
centre line
Rink 2
centre line
Rink 3
centre line
Rink 4
centre line
Rink 5
centre line
Rink 6
centre line
DITCH
BANK

The Jack

The jack is a small, solid, spherical ball -- the target. At the start of each end, the lead rolls it down the green to set the target distance.

Diameter

63 to 67mm

Colour

White or yellow

Minimum Distance

Must travel at least 23 metres from the mat

The jack is unbiased (rolls in a straight line, unlike the bowls). Once at rest, the jack is centred on the rink -- moved laterally to the centre line.

The Bowls

Bowls are larger balls made of composite resin (historically lignum vitae wood -- hence the term “woods”). Each player uses a matched set of bowls with identical markings.

Diameter

112mm to 134mm

Weight

Up to 1.59 kg

Sizes

9 standard sizes (0000 through 5) -- choose the size that fits your hand

Identification

Circular rings (discs) on each side. The smaller ring indicates the bias side.

Bias -- The Defining Feature

Bias is what makes lawn bowls unique. Every bowl is asymmetrical -- one side is slightly flatter/heavier than the other. This causes the bowl to travel in a curved arc rather than a straight line.

How Bias Works

  • 1When rolling fast, the bowl travels relatively straight.
  • 2As it slows down, the bias takes increasing effect, curving the bowl toward the heavier (bias) side.
  • 3The curve becomes most pronounced in the final few metres before the bowl stops.
  • 4The smaller concentric ring on the bowl marks the bias side -- the side toward which it will curve.
  • 5Different bowl models have different amounts of bias. Narrow-bias bowls curve less (better for leads). Wide-bias bowls curve more (preferred by skips).

Playing with Bias

  • Players must aim wide of their target (called “taking grass”) and let the bias bring the bowl back toward the jack.
  • A forehand delivery has the bowl curving from the dominant-hand side inward.
  • A backhand delivery has the bowl curving from the non-dominant side.
  • Choosing the right hand (forehand vs backhand) is a tactical decision based on what obstacles are in the way.

The Mat

A rectangular mat (360mm x 600mm minimum for outdoor play) is placed on the rink to mark the delivery point.

The player delivering must have at least one foot on or over the mat at the moment of release. Failing to do so is a foot fault.

The lead places the mat at the start of each end. Its position can be varied tactically -- placing it further up the green shortens the playing distance.

Delivery (How You Bowl)

1

Stand on the mat, feet together or staggered.

2

Hold the bowl with the bias oriented correctly (small ring toward the direction you want it to curve).

3

Step forward, swing the arm smoothly, and release the bowl at ground level.

4

The bowl should land smoothly on the green without bouncing ("dumping" is poor technique).

5

Follow through with the arm pointing in the direction of the aiming line.

Sequence of Play in an End

1

Mat Placement

The team that won the previous end (or won the coin toss for the first end) places the mat.

2

Jack Delivery

The lead from the mat-placing team rolls the jack down the green. It must travel at least 23m. If it goes in the ditch or off the rink, the opposing lead delivers it.

3

Jack Centring

Once the jack stops, it is moved laterally to the centre line of the rink.

4

Bowling

Players from each team alternate delivering their bowls. In Fours: Lead A, Lead B (each delivers both), then Seconds, then Thirds, then Skips.

5

Determining the Count

When all bowls have been delivered, the team with the bowl closest to the jack scores. They score one shot for each of their bowls closer to the jack than the opponent's nearest bowl.

6

Next End

Play reverses direction. The team that scored places the mat and delivers the jack from the opposite end.

Scoring

How Scoring Works

  1. Identify which team has the closest bowl to the jack.
  2. That team scores one shot for each bowl closer to the jack than the opposing team’s nearest bowl.
  3. The opposing team scores zero for that end.
  4. If the closest bowls from each team are equidistant from the jack, the end is a tied end (no score).

Scoring Example

Team A has bowls at 30cm, 45cm, and 90cm from the jack. Team B’s nearest bowl is at 60cm. Team A scores 2 shots (the 30cm and 45cm bowls are both closer than Team B’s 60cm bowl). The 90cm bowl does not count.

The Head

The head is the cluster of bowls and the jack at the far end of the rink. Reading the head -- understanding which bowls are closest, what gaps exist, where to place your next bowl -- is the core tactical skill of the game.

Winning the Game

FormatHow Winner Is Determined
SinglesFirst player to 21 shots (or sets play: best of 2 sets of 9 ends)
PairsMost total shots after 21 ends
TriplesMost total shots after 18 ends
FoursMost total shots after 21 ends
Social GamesMost total shots after agreed number of ends (often 10-15)
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